Covellite++
Version: 2.3.0 Revision: 2580 Platform: x64 Build: 15:23 16.10.2020
Кроссплатформенный фреймворк для разработки приложений на С++
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Solution\Solution\Covellite.Api\Covellite.Api\Renderer\DirectX11.cpp: |
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1171 | throw STD_EXCEPTION << "Unexpected buffer type: " << _pComponent->Id; |
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... |
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1214 | throw STD_EXCEPTION << "Unexpected buffer data component."; |
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Solution\Solution\Covellite.Api\Covellite.Api\Renderer\GraphicApi.CapturingServiceComponent.cpp: |
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69 | Source.clear(); |
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Solution\Solution\Covellite.Api\Covellite.Api\Renderer\GraphicApi.Constants.hpp: |
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93 | throw STD_EXCEPTION << "Unexpected type: " << typeid(T).name(); |
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Solution\Solution\Covellite.Api\Covellite.Api\Renderer\GraphicApi.cpp: |
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24 | { return [](void) {}; } }, |
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Solution\Solution\Covellite.Api\Covellite.Api\Renderer\GraphicApi.hpp: |
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137 | throw STD_EXCEPTION << "Это не должно вызываться, нужно для компилируемости"; |
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Solution\Solution\Covellite.Api\Covellite.Api\Renderer\OpenGLCommonShader.cpp: |
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361 | LOGGER(Info) << "GL_EXTENSIONS: " << |
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... |
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689 | }; |
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... |
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1105 | throw STD_EXCEPTION << "Unexpected Presend data component: id = " << |
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Solution\Solution\Covellite.Api\Covellite.Api\Renderer\Shaders\Default.fx: |
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45 | return COVELLITE_TEX2D_COLOR(TexDiffuse, _Value.TexCoord) * _Value.Color; |
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Solution\Solution\Covellite.Gui\Covellite.Gui\Layer.android.cpp: |
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28 | return string_cast<::std::string, Encoding::UTF8>( |
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